Gory samurai action in a 5-minute play session!

A and D to move, time your attacks well to parry!
Made for the #Indietales game jam, everything made by me and my partner over the long weekend! 



Comments

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short and sweet, great game

Thank you!

Hands down best entry I've tried this jam.
Simple controls that took some time to master,  cool ecstatic, great sfxs.
I spent 5 mins just parring attacks over and over again because it was so satisfying. 
Incredible work! 

Thanks for the huge praise! I also play it just to use the parry over and over, that was when I knew I had something good on my hands

hi there!

it's a fun game, the art is quite good and the concept and lore fit well. I enjoy it!

I took a little to figure out the right timing for attack and deflect, so, that added up the fun for me!

In the other hand I'd be happier if I could use just keyboard instead of mouse clicks. The background sound gives impression of rain, even though it's inside a room.

But still very piece of work, in special considering it's done in a weekend! It got me playing for a while!

Congrats and keep up!! Best luck for you guys!

Thank you! Adding alternate/better controls was something I should have thought of, absolutely an easy fix I will add later.

And there is rain hitting the roof! You're definitely supposed to be hearing it I worked hard on those rain effects :D 

The game is really cool, the art is really nice and the control feel really nice event tho I didn't understood when to parry in the first place. Killing ennmies is really satisfying

Thanks! Glad you enjoyed

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good

Thanks for playing :)

(1 edit)

This was fun, and looks fantastic. It took me a few goes to understand how and when to deflect, but was fun once I got it.


if you plan on updating this post jam, it would be nice to have alternate buttons for the attack/parry seeing as the mouse isn't really necessary, it would make it easier for laptop users to say use A D and J K or other keys.

Great Idea! Thank you for the feedback, when voting is done I might pop an update in, I'd like to add at least one more enemy type and a final boss type dude!